


The attacking player might still accompany it with a zafreeti but will take time to make it which will present the attacked yard to ninjas. If they do reach it, how well the SDT was made will be a huge factor then. DAVEs will be a problem but it is still costly to make (600k goo for one level 5 DAVE) and takes time.Ĥ.) To counter champions (especially Gorgo and Drull), a NEC still be will be useful to divert them away from the SDT first.
BACKYARD MONSTERS GORGO LVL 4 PLUS
The best way to counter the looting monsters especially with the abilities is to ensure to place a working NEC leading them away from the SDT making it harder for the attacker to loot the silos plus the fact that he/she will still have to consider the traps within the SDT. Not to mention if the towers are catapultable, what good are the traps if the tower itself is down or destroyed? From my point of view the best towers to place the traps with are the ADTs and the Lasers when they are the last towers to be brought down.ģ.) It’s true that monsters now have gained special abilities but those monsters still are easily killed with traps except the DAVE of course. Even without putty rage and someone uses crabs the traps won’t be enough to kill it especially if it is supported by a zafreeti. Traps placed there will be useless against a 10 million putty rage attack. The same goes with the town hall (8%) and the outpost (5%).2.) Placing traps to protect towers is not a bad idea at all however it is not as effective. There is a huge difference if a silo is well protected with traps from a silo without one. The silo deathtrap is a base concept that still is useful even today for several reasons:ġ.) Since silos constitute 4% of the total banked resources, integrating an SDT adds protection with the towers defending it and pathing as well put into play. I replied to one thread before the new traps (heavy) came out and my response was…. Why is a Silo death trap (SDT) or Town hall death trap (THDT) so important? Tower death traps are also made in which snipers, cannons, lasers, teslas, and ADTs are being protected with traps. But which structures are better protected with these traps? The answer is the silo, town hall and the outpost. Pictures with labels will be used to improve visual presentation and to better explain concepts presented.īackyard Monsters define death traps as a defensive concept in which the main purpose is defending a structure with the booby traps. To make this guide easier to understand I divided this into sections. I made this as comprehensive as the other guides and practical enough for you guys to better build bases. This time I’ll focus on the Silo Death trap (SDT) and the Town hall Death trap (THDT). Hi there avid BYM players! It’s me again bringing you a comprehensive guide to help you better design your bases. Backyard Monsters Death Traps Guide by PokeySlayer
